Grinding Gear Games has a new developer diary on the Path of Exile site to being revealing skill revamps coming in June with the 3.3.0 update. The June patch will be the first of several, with each subsequent update targeting another batch of skills for
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These significant changes to the skill keep the fast-paced movement style when fighting regular enemies, while creating a combat style on bosses that lets you focus on avoiding boss abilities and making a few carefully timed moves rather than rapidly clicking and re-targeting. It's a good example of how we're trying to push interesting new ways to play Path of Exile.
No. We spoke to CEOs of other companies that Tencent has invested in, and have been assured that Tencent has never tried to interfere with game design or operations outside of China. We retain full control of Path of Exile and will only make changes that we feel are best for the game.
The Chinese version of Path of Exile currently has its releases a few weeks after the international version. We are working hard to reduce this gap so that they come out closer together (or even simultaneously), but are not planning to prioritise the Chinese version of Path of Exile ahead of the international version. We want to treat all of our customers equally without any of them being frustrated at missing features or delayed releases.